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Wot I Think: F1 2012 | Rock, Paper, Shotgun

For fans of the sport to become fans of the game they need to get used to coaxing the super machines around a track, yet people already versed in racing cars need proper complexity and challenge to keep them interested. The end goal, I think, is to I'm not really sure who these settings will affect – for the most part people who want realism will pick the longer races anyway, but, again, it's just strange for Codemasters to reduce your options. Why? Alongside the full

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Wot I Think: F1 2012 | Rock, Paper, Shotgun


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